Showing posts with label Sculpture. Show all posts
Showing posts with label Sculpture. Show all posts

26/04/2018

Sculpture || Handsome Jack Week 6-8


During the last session, before the sculpture was submitted for photography I made sure to add vital final elements like the buckles around the face and the head of hair.


I learnt a lot from the lessons that will probably come in handy for digitally based sculpting programs like mudbox. Specifically knowing to work on individual elements until they are satisfactory will lend itself well to future practises.




I decided to keep this model for further work instead of baking because I had been in a rush to apply the last bits. This lead to them not being as defined as I would like them. I also want to put clothes on the lower half.

10/04/2018

Sculpture || Handsome Jack: Week 3-5


This lesson I was able to further block out facial features, making them more accurate in representation whilst also observing my model to detect shapes within the face. Structures like the prosthetic seems to shift and change across the model resulting in assymetry, which I wrote down  as reference for the future. By the next session I hope to satisfactorily complete this stage and move on to modelling the hair, clothes and other features.

21/03/2018

Sculpture || Handsome Jack: Week 2


Here, I have begun to block in areas such as the cheek bones, nose and chin.



I haven't applied the eyelids on this side yet, but you can see that i had measured the hairline in order to check that it is proportionate. checking work as it goes is important since it minimises mistakes in the long run.



When i work on this over the weekend, I plan to finish off the other eyelid, and incorporate a mouth.

15/03/2018

Sculpture || Handsome Jack: Week 1


For my toolkit 2 sculpture, I will be creating a bust of Handsome Jack from Borderlands 2. I like the idea behind this particular antagonist, he has a slightly off tone artificial face to hide his disfigurement, highlighting his psychopathic narcissism.


I used a copper pipe as a solid base, then a twined piece of wire with a loop at the end forms the basis of the head. The wire is kept stable with tin foil and milliput, a putty that sets at room temperature to form a hard surface. The head is bulked out with more tin foil, and two balls formed from more milliput will be the eyes.