07/10/2016

Bouncing Balls



These exercises done in Adobe animate were in response to one of the 12 principles described in an earlier post, namely the last exercise to do with our flash lessons. As I worked through these it became much easier to estimate how many frames I needed, and where to place the contacts when I needed them. To maximise the ideas of reality I put a sketch of where the ball needed to go with a pen tool so the arcs were nice and straight, then I drew the keyframes on top of it, making the original sketch invisible in post. Also when I felt I finished the animation, but some keyframes or regular frames were too drawn out I would delete parts of them in order to improve the flow of the final animation. I should've made a ball with motion tweening as well, but I ran out of time.

Bouncing balls from the top - rubber ball, bowling ball, ping pong ball, tennis ball, and man getting killed by ball. 


1 comment:

  1. Hello Anabel,

    These ball examples could do with some tweaking.
    1) The cartoony ball is almost there, but it seems to speed up nearer the end when it should start to slow down.
    2) I remember you asked about adding motion lines to the balls in class, I said I was not sure it would work but if you wanted to try it just to find out that they could always be taken off afterwards. Now that I've seen how it looks, I don't think it works, it's quite hard to see that the ball is a bowling ball. Could you please try this one again but without the cartooning to give more of a realistic feel to it.
    3) Your other examples, the pingpong ball and tennis balls are all too cartoony and they don't drop vertically as the task describes. Could you please try these again to look more realistic. You can keep these as additional examples if you wish but the tasks are designed to show understanding of the differences between the animation principles so it's important to follow them closely.

    I'll check back here by next lesson to see how you're progressing. :)

    Nat

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