12/12/2018

Toolkit 3 || Tutorials Part 4 - Mel Scripting

Mel Scripting

Part 2: Building a Shelf



As an extra exercise instead of downloading software I decided to set up a shelf for my preferred normal map generator which is found online;


For the icon, I went to the source code for the website and located their favicon.


Part 3: Random Placement




I can see how this would useful in creating random shapes for all sorts of situations, like bubbles or asteroids. Usage of the 'rand' and 'float' could come in useful for other things like making random movement in joints by using the transform.

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